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Techno Metal Styles for Photoshop

Post by: Oliver Category: Photoshop
Techno Metal Styles for Photoshop

Pack of Techno Metal Styles for Photoshop
1 PSD | 1000 x 7500 px | Help File | 45,2 Mb

Digital Tutors - Mental ray Production Shaders in 3ds Max with Kyle Green

Post by: davida Category: Tutorials
Digital Tutors - Mental ray Production Shaders in 3ds Max with Kyle Green

Digital Tutors - Mental ray Production Shaders in 3ds Max with Kyle Green
English | Audio: mp3, 44100 Hz, stereo, 128 kb/s
AVI | Video: h264, yuv420p, 1280x644, 25.00 fps(r) | 150 MB
Genre: Video Training

In this series of lessons, we will discuss the advanced rendering features found in the 3ds Max mental ray production shaders, and how they can become a valuable part of your production pipeline. In this series of lessons, we will discuss the advanced rendering features found in the 3ds Max mental ray production shaders, and how they can become a valuable part of your production pipeline.

Digital Tutors - Animating with Props in MotionBuilder with Delano Athias

Post by: davida Category: Tutorials
Digital Tutors - Animating with Props in MotionBuilder with Delano Athias

Digital Tutors - Animating with Props in MotionBuilder with Delano Athias
English | Audio: mp3, 44100 Hz, stereo, 128 kb/s
FLV | Video: h264, yuv420p, 1280x720, 25.00 fps(r) | 1.72 GB
Genre: Video Training

We'll start by learning how to work with MotionBuilder's animation layering system to alter the character's performance in order for it naturally interact with our prop.

Lighting with Flash: Basics by David Hobby

Post by: davida Category: Tutorials
Lighting with Flash: Basics by David Hobby

Lighting with Flash: Basics by David Hobby
English | Audio: aac, 48000 Hz, stereo (eng)
MP4 | Video: h264, yuv420p, 960x540, 23.98 fps(r) (eng) | 1.26 GB
Genre: Video Training

In the Lighting with Flash series, photographer and Strobist blog publisher David Hobby demonstrates how to use compact flash units in a variety of lighting scenarios.

Digital Tutors - Introduction to Unity 4.1 with Joshua Kinney

Post by: davida Category: Tutorials
Digital Tutors - Introduction to Unity 4.1 with Joshua Kinney

Digital Tutors - Introduction to Unity 4.1 with Joshua Kinney
English | Audio: aac, 44100 Hz, stereo (und)
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) (und) | 2.45 GB
Genre: Video Training

We will start out by learning the Unity Interface where we'll talk about the different panels and tools available in the Unity editor. From there we'll learn how to properly export and import assets into Unity. With those assets imported, we'll discuss how to create prefabs that will help us speed up the construction process of our level.

Digital Tutors - Introduction to 3ds Max 2014 with Multiple Authors

Post by: davida Category: Tutorials
Digital Tutors - Introduction to 3ds Max 2014 with Multiple Authors

Digital Tutors - Introduction to 3ds Max 2014 with Multiple Authors
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 4.89 GB
Genre: Video Training

This in-depth 3ds Max 2014 tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program.

Digital Tutors - Getting Started with the Graphite Modeling Tools in 3ds Max with Justin Marshall

Post by: davida Category: Tutorials
Digital Tutors - Getting Started with the Graphite Modeling Tools in 3ds Max with Justin Marshall

Digital Tutors - Getting Started with the Graphite Modeling Tools in 3ds Max with Justin Marshall
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 387 MB
Genre: Video Training

In this course we will use a number of examples in exploring the Graphite Modeling Tools. In this course we will cover the Graphite Modeling Tools in 3ds Max and how you can use them in your own projects. The Graphite Modeling Tools will provide you with a wide range of tools to make building models in 3ds Max much easier.

Digital Tutors - Getting Started with the Freeform Modeling Tools in 3ds Max with Justin Marshall

Post by: davida Category: Tutorials
Digital Tutors - Getting Started with the Freeform Modeling Tools in 3ds Max with Justin Marshall

Digital Tutors - Getting Started with the Freeform Modeling Tools in 3ds Max with Justin Marshall
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 392 MB
Genre: Video Training

In this course we will learn about the Freeform Modeling Tools using a variety of examples. In this course we'll cover the Treeform Modeling Tools in 3ds Max, part of the Graphite Modeling Tools set, and how you can use those tools to quickly shape your models and create custom topology.

Digital Tutors - Creating UV Layouts for Cartoon Characters in 3ds Max with Justin Marshall

Post by: davida Category: Tutorials
Digital Tutors - Creating UV Layouts for Cartoon Characters in 3ds Max with Justin Marshall

Digital Tutors - Creating UV Layouts for Cartoon Characters in 3ds Max with Justin Marshall
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 472 MB
Genre: Video Training

In this course we will use a variety of techniques to create a UV layout for the scientist character in 3ds Max. When texturing polygonal geometry, having a good UV layout is really important.

Digital Tutors - Creating Realistic Terrains Using EcoSystems in Vue with Scott McEwan

Post by: davida Category: Tutorials
Digital Tutors - Creating Realistic Terrains Using EcoSystems in Vue with Scott McEwan

Digital Tutors - Creating Realistic Terrains Using EcoSystems in Vue with Scott McEwan
English | Audio: aac, 44100 Hz, stereo
FLV | Video: h264, yuv420p, 1280x720, 15.00 fps(r) | 555 MB
Genre: Video Training

In this Vue tutorial we will learn about making a normally processor intensive scene in Vue, while at the same time conserving our own resources. Throughout these lessons we will cover the creation of an EcoSystem Heavy scene, while simultaneously working to govern our resources by cutting out resource heavy yet unnecessary practices and concentrating on making a beautiful, yet stable EcoSystem heavy scene.

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